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Guys, same team, same team!

iron_dwarf_costume So for the past couple weeks, I’ve been venturing into Ulduar 25-mans with The Aftermath. I’m still a member of Fatalis; however, our previous raid teamup with another guild was full of fail, and so Fatalis formed its own core raid that has actually been pretty successful at repeated full clears of Naxx and is venturing into Ulduar itself. Why would I leave such a raid? Time constraints, unfortunately – Fatalis raids on Saturdays and Sundays; while I can raid on Sundays, Saturdays are almost either spent spending time with my girlfriend (which only happens on the weekends for now) or visiting my parents. They’ve been nice enough to let me pop in from time to time, but for the most part, I spend my time behind instance portals with The Aftermath nowadays.

The past few weeks were pretty rough – we’d go in, punch Flame Leviathan in the mouth, then throw ourselves at XT-002 or Razorscale for a few hours to no avail. I’m not sure what changed last night, because we were taking down bosses left and right (compared to our previous attempts, of course – we’re not down to Yogg-Saron, but we made serious progress). Heck, I even came away with some of what you kids would call “phat lewtz.” (Unfortunately, I was running low on DKP by the time the phattest of lewtz for the night came along.)

I didn’t get any screenshots of Flame Leviathan, because it wasn’t a first. We did do him with one tower up (Thorim’s Hammer, which is ludicrously easy to avoid), and I was doing a different job this time (siege driving instead of siege gunning), but it was pretty much a breeze. Here’s just a few highlights of the rest of our evening…

razorscale_kill

Razorscale down! I can only attribute our failure to do this last week to lack of focus. Heck, we were just a few DPS away from keeping her permanently grounded this time around (she did a deep breath, blew us all backwards, took about 6 yards into the air – and came back down).

ignis_kill

Ignis down! And for some reason I was cheated out of Hot Pocket – even though I was the very last person in the pot! Grrr. Next week, Ignis!

xt002_achievements

xt002_kill

XT-002 Deconstructor down! It was kind of nice to see this guy eat it after our previous attempts to him. Oddly enough, I don’t think I got a single bomb the entire fight, and the only reason we didn’t pick up Nerf Engineering too was a single Scrapbot at the very end of the fight. Blah. Next week, XT!

kologarn_kill

Kologarn down! And yes, that’s me, down-left, teabagging Kologarn (and rocking a Sporeggar Tabard). This might be the only kill shot where I’m clearly visible, since on most I’m behind a fireball. Dagblasted warlocks.

And last but not least…

ironcouncil_achievements 

Yes, that’s right: I finally got the one achievement I wanted from the moment the Ulduar achievements were announced. Thanks, Iron Boot Flask! Heck, I even put it on my bars so I wouldn’t forget it, and popped it when Brundir was at 200k or so health:

ironcouncil_raidshot

It’s a touch hard to see, but it’s on the 3 – in place of Death Grip, which I most certainly did NOT need for this fight.

Oh, and obviously:

ironcouncil_kill

Iron Council down! Yeah, that’s me, dead center. I like my Iron Dwarf costume!

Tonight I believe the plan is to go do Malygos and possibly a quick sweep of Naxx for a few items for people who still need upgrades (because, hell, I wouldn’t say no to a BoH or Death’s Bite), due to people being absent (like, say, the raid leader) – but who knows, maybe we’ll be back in if everyone’s on? Hey, it could happen.

Posted in Achievements, Raiding, Screenshots, Zulfon.

Blizzard, fix this nonsense

omgwtf

Okay, seriously – can we stop with the random talent point refunds? I don’t even know what the criteria is anymore. During the first part of 3.1, it was pretty simple to figure out – the lowest (or close-to-lowest) talent taken that had multiple ranks bought from a trainer (i.e. rank 1 is from a talent but ranks 2 through whatever were from a trainer) would refund itself every time I switched back to a spec, leaving me about 7 talent points to respec. No big deal. Had to redo Heart Strike through Blood Gorged in my blood spec (I wasn’t taking Dancing Rune Weapon, are you kidding?). My tank spec would remove everything between Frost Strike and Howling Blast, inclusive. Also no big deal.

After the first minor update, everything worked fine. Specs no longer refunded talent points, I could spec and respec and swap back and forth freely and nothing would ever come back. Huzzah!

And now that we’re at 3.1.1.1.1.1.1.1.1a or whatever it is… one of my specs now randomly refunds itself. Thanks! Here’s the best part: it only happens some of the time, but when it does happen, it’s only my DPS spec. While in my tank spec, I’ll flip back to my DPS spec, and I can already tell it’s gonna be a problem before I hit “Activate these Talents” because only one talent is shown (3/3 Improved Icy Touch), and it tells me I have 29 points to spend. (29? How random.)

Then when I switch to it, every talent point is refunded except 3/3 Improved Icy Touch.

Hey Blizzard: respeccing 7 points in Blood or Frost while you work on a fix is not a big deal. Respeccing an entire 17/51/3 build every time I switch from tanking to DPS – a problem THAT IS SUPPOSEDLY ALREADY FIXED – is an enormous fucking pain in the ass. FIX THIS BULLSHIT.

There, I feel better.

Posted in Opinion, Patches & Updates.

Unholy again: some thoughts

Bleargh!

0/10/61 is one of the cookie-cutter builds floating around the internets for Death Knights in the brave new world that is 3.1. I’ve been trying this out, because so far I’ve been doing pretty successfully with builds that scale well with gear, and I have a few thoughts on it. Not so much any changes at all – I’m happy with the way it works – just maybe a few caveats.

  • If you’re coming from a rotation-based spec, this is going to be a bit of a wake up call. The multiple-target rotation is pretty familiar (PS > IT > Pest > DnD > UB), but the single target rotation is like a weird cross between a rotation system and a priority system. The default single-target rotation is:

    SS > BS > BS > SS > RP dump
    SS > SS > SS > RP dump

    RP dump, in this case, is Unholy Blight if it’s not up, or Death Coil if it is. Scourge Strike, at any time, should be replaced with PS > IT if your diseases are about to fall off (including the very first Scourge Strike listed) – however, the Glyph of Scourge Strike ensures that most of the time, that won’t happen.

  • Despite the way that this build takes Improved Unholy Presence, please do not use this spec in Unholy Presence. I’ve tried it, others have tried it, even more have done the math to back it up – it’s simply a DPS decrease compared to Blood Presence. I feel IUP will shine in Ulduar due to that movement boost, personally, even if you don’t get a ton of use out of it during a 5-man or most Naxx bosses. Ulduar fights, from my limited exposure to them, look and feel a lot more mobile.
  • Learning to insert Ghoul Frenzy into the rotation – which you should every chance you get – is damn near an art form. My recommendation would be to insert it after the second part of the rotation. It’d look something like this:

    SS > SS > SS > Blood Tap > Ghoul Frenzy > RP dump

    Another recommendation I’ve seen, esp. for when Blood Tap is on cooldown, is to use it as the first Death Rune in the second half of the rotation, then to use our strongest single-rune nuke (Icy Touch) for the other one. I’ve not gotten a lot of practice doing this. Originally I was trying to insert it after the first round of the rotation, but that caused major slowdown with the third Scourge Strike of the second half of the rotation, as I was waiting on the second rune to come off cooldown.

  • In fact, as long as we’re on the timing issue – the timing of this build can be very weird to get down, especially the SS > SS > SS portion. You’re effectively waiting on runes to come off cooldown 2 at a time, which causes a little pause prior to the swing that those coming from rotation-only specs (including me) need a little bit to get used to.
  • Tanks these days put out so much threat that the lack of a mechanic to reduce threat may initially seem like a problem. Frankly, I’ve been running with non-Subversion builds since before 3.1, and I’ve only had one instance where even a much-lesser-geared tank couldn’t keep a threat lead over me (and to be fair, he couldn’t keep threat off of the shadow priest, or anyone else). Nevertheless, get Omen and watch it. You want to get a feel for how your tank performs when you’re in this build. Most builds prior to now have taken full points in Subversion, so running without it may be a new experience.
  • Oh, and don’t forget your gargoyle. Not that I did for two full heroics or anything. *cough*

In a day or two, I’ll take a look at a real experiment: I’ve been tanking as Blood-spec. Quick verdict: much better than it used to be.

Posted in Death Knights.

Suck it, Kel’thuzad

WoWScrnShot_041909_203048

Finally knocked out my last achievement for heroic Arachnid Quarter.

WoWScrnShot_041909_221450

Stupid Ice Bomb.

WoWScrnShot_041909_224403

Aaaaaaagh SOMEONE GET THIS BUG OFF MY HEAD

WoWScrnShot_041909_224614

I’m in your necropolis, stealin’ your throne. (And /cackle’ing on it.)

WoWScrnShot_041909_225324

Dear Kel’thuzad:

Better luck next time!

Love,
Fatalis

Posted in Raiding, Screenshots, Zulfon.

Archiving your combat log and screenshots (for Windows)

(3:37:17 PM) Nibuca: Lesson learned: make sure to delete your wow combat log more often than once every 4 months

For those of you who log, for use with WoW Web Stats or one of its ilk, you may not have noticed but there are a couple interesting facts about the WoW combat log:

  1. It’s super-verbose, meaning it grows really quickly as a result, and
  2. WoW never deletes it, archives it, or starts a new one – when you turn off then turn on logging, WoW will gleefully keep appending to the same file.

As a result you can end up with a combat log over 5 million lines long, like Nibs above. Yikes! Well, if you’re a Windows user, I’ve got a solution you can use to automate some of this, to take the tedium out of needing to edit a log or archive it manually. Follow me past the break…

Continued…

Posted in Guides, IRL, Tools and Resources.

3.1: The Frustration of Ulduar

frustration

Yeah, that sums up 3.1 pretty nicely, for me. I won’t lie, there’s good parts to it – I’m liking my death knight and warlock (yes, you read that right, warlock) better than ever, and love the new options available to most of my toons. The Argent Tournament is fantastic – I absolutely love it. But everything else? Frustrating.

Last night, it came in threes:

  1. I ran into a delightful bug with the dual spec feature. Mild compared to others, but consistent. Non-spellcasters who have abilities in their talent trees where rank 1 is bought with talents and every rank afterwards is bought from a trainer will find that often switching between trees removes the lowest such talent and anything below it. This means that every time I switch to my DPS spec, I have to reapply 7 points into the Blood tree; when I switch to tank, everything between Frost Strike and Howling Blast needs to be retalented. I can only imagine how annoying this would be for Unholy DKs; if I’m wrong and it’s the highest, not the lowest, everything between Corpse Explosion and the bottom of the tree could potentially get removed.
  2. I’ve been trying for a while to get a spot in a 25-man team with members of The Aftermath. Unfortunately my contact guy and I have been missing each other. Last night we finally got in touch and he says “hey, you want to come do 25-man Emalon with us?” New boss? Of course I want to go! So I hearthed from Outland, where I had been working on Loremaster stuff, to Northrend and notice we don’t have Wintergrasp. Wuh-oh. We fielded maybe 40-ish people in our group, with a few more besides… and still had from 3 to 7 stacks of Tenacity at all times. In short, it was an enormous lagfest that we lost through sheer numbers. So, no Emalon.
    • Also? I doubt we’d have been able to go to Emalon if we’d won. The instance servers had been down for going on four hours at that point and showed no signs of recovery.
  3. Oh, and then I disconnected, and the B.net login servers were fried, so I couldn’t get back on for at least an hour, maybe more, by which time my desire to log on had completely waned. Instead, I watched the debut episode of Pitchmen (Billy Mays is awesome) and played … incoming blasphemy… City of Heroes.

So yeah, that’s how 3.1 is for me: so good, it drove me to another MMO. Parts of it are good, but much like when 3.0.8 came out, the game is in a largely unplayable state at the moment. So how’re things for you?

Posted in PvP, Queklain, Raiding, Zulfon.

Rise from your grave

Behold, my new Army of the Dead (click picture to embiggen):

New_Army_of_the_Dead

Sadly, there were not enough cows to merit an achievement.

I’d like to give a hearty shout-out and a hello to Kel from Awakening in Progress, a fairly new blog. Kel’s got a holy priest and a death knight, and a pretty good storytelling style. Oh, and she’s further proof that there are girls on the internet! I particularly liked her post on the reputation of a Death Knight – how we have to prove ourselves more than other classes for a raid spot due to a massive influx of idiots (my words, not hers); Kel goes on to include some tips for DKs looking for raid spots on how to Stop Doing It Wrong.

Posted in Blogging, Fluff, Screenshots.

TSF responds to your searches

I’m not sure if you know this, but like some sort of creepy Internet Matlock, I can actually see what search strings bring you to The Stoppable Force. A few interesting ones have cropped up, and so I thought I’d take this time to respond to some of them and hopefully answer a few questions I know went unanswered.

  1. female death knight name generator
    I don’t actually know of a death knight generator for either gender, but for the love of all that is Unholy, can we please stop naming Death Knights by taking the word ‘Death’ or ‘Dark’ and appending a name to it? That trend was old on day 1.
  2. exalted with gelkis?
    Can’t be done. Nor can exalted with the Magram. They stop giving honor just shy of Revered, I believe. Sorry!
  3. death knight badge gear
    Heroism badges: This. This, if you’re tanking. You could do worse than this and this if you’re tanking, also. This is a good starter belt for you DPS-types, though haste’s better for the dual-wielders in general. Oh, and tier gear. Our token drops the most, but has the most classes on it, so you might want to skip ahead and buy some, if you can farm the badges up. Do not buy this, it has a terrible uptime.

    Valor badges: these are fantastic for DPS, this is pretty good for tanky types, this is okay for deeps but there’s equivalents in Naxx and the occasional blue cape that’s just as good, you could do worse than these tank boots, these are a nice source of expertise, I’m fond of this DPS ring and this tank cloak, and – oh yeah – tier gear. Nice part about all the badge tank gear is none of it includes block. Well, good for us, anyway. Kind of sucks for warrior and paladins.

  4. tier 9 death kbight
    Whoah, whoah, whoah. Getting a little ahead of ourselves? Tier 8 hasn’t even come out yet.
  5. unmerging my battle.net account
    You can’t. Moving on.
  6. too many death knights
    Tell me about it!

Posted in Blogging.

Exhilarating!

WoWScrnShot_040809_021436 Do not adjust your picture – this is not a test. That pic (click to see the full-size version) is yours truly, standing in front of the boss. Why? Because I told my guild I had respecced to a tanking spec and tanking gear, and wanted to tank something. “Oh, let’s run a heroic!” they said, and we started trying to find people.

Then someone realized it was 30 minutes or so until we had to fight for Wintergrasp again. “Want to run a 10-man Vault?” people started asking. So, sure, we went to Vault, and it was bizarro world – Vorgar, who I’ve only ever known as a tank, was DPSing; Skelli, who is almost always demonology, was a PvP-oriented affliction build; Kel, the tree, had spent 150g getting all boomkek’d up and was ready to blast some things thankyouverymuch; Vixx, the rogue was in a PvP spec… okay, Vixx, loves stabbin’ the Alliance, that’s not really a surprise.

And yours truly… was tanking. See? Bizarro raid! And yet, down went Archavon, boom – no problems! (I even picked up a Hateful Gladiator’s Dreadplate Chestpiece, though I haven’t the faintest what I’m going to do with it.) So apparently, we were feeling cocky. “Let’s do OS-10, they say.” But one of our healers can’t go. “OS-25?” One of our DPS warriors has to switch to his resto shammy, sure, but OS-25 is agreed upon. I /faulsey* a little.

“Let’s do it with 20 people for the achievement! Oh, and don’t worry Zul, you’re the only tank, but you’ll be fine.” I /faulsey a lot. Yet, everyone seems confident, I do my very best to hit the buttons, mitigate the damage, and keep the monsters punching me in the face, and eventually all three drakes, then Sartharion himself fall to us, with very few deaths (a couple facepulls, a few people getting swarmed with elemental adds). And I got the achievements from the screenshot above. Ta-dah!

Tanking is such a rush. I think this might be what I really want to do – to be honest, I was getting pretty complacent with DPSing. Rotate, rotate, dump runic power, snore self into coma. This, though… it was downright exhilarating, and I loved it.

* I should explain /faulsey. It comes from Faulsey, of Master’s Call – when he started showing up in BA Chat, he was also starting to raid, and he frequently displayed a mixture of panic and excitement – maybe 1 part panic, 3 parts excitement? This quickly became known as /faulseying. (If you’re more panicky, or frustrated, it becomes a “flailsey.” And now you know.)

Posted in Achievements, Raiding, Screenshots, Zulfon.

Pugchecker: because the numbers don’t lie (except for DTK)

Here’s a neat little tool: Pugchecker. All it does is take all the info on boss kills from your armory profile and display it in an easy to read numbered format, ordered by dungeon.

One caveat, apparently Drak’tharon Keep is very buggy about granting kill credits for Tharon’ja – if you’re dead or in skeleton form, you won’t get the credit (and often won’t get the achievement). I guess I got lucky. Anyway, here’s my Pugchecker page. Kind of cool!

Posted in Achievements, Questing, Raiding, Tools and Resources.