Runic Power: Unholy Spec
This is one of the coolest powers in the Unholy tree: Summon Gargoyle. Yeah, 50 runic power seems pricy (half the bar?!), but trust me, it’s worth it. In fact, if you forgo your own 51-point talent (and Frost spec, you may want to…), you can put 21 points into Unholy and pick up this bad boy for yourself. The gargoyle is another of Unholy’s AOE abilities; he swoops in and starts zapping things with green lightning bolts – again like the ones in Stratholme, or anywhere else for that matter – and his spell power is increased by your attack power. Nifty, huh? Plus if you keep fighting as you should, your runic power will sustain this fella for up to a full minute. That’s pretty sweet.
Behold the power of bugs: Unholy Blight. Another AOE ability? Yeah, I think it’s pretty clear what Blizzard wants Unholy Death Knights to be: evil paladins. For 60 runic power (soon to be 40), you get a swarm of bugs around you that deals constant shadow damage to enemies in range of you. It’s a nice touch. Jury’s out on whether it’s effective enough to justify its cost, but considering you should be building runic power pretty quickly, and the fact that (like Scourge Strike) it’s shadow damage and therefore ignores armor, it seems pretty useful to me. I’d say keep it up whenever you can, if you’re talented into it.
Kaboom! Corpse Explosion! This one’s a new addition, because we only found out yesterday that it’s going on runic power instead of costing an Unholy rune. This makes it fit more viably into a rotation, as you can cast it whenever you’ve got the power to spare and there’s a dead body nearby. I highly recommend Glyph of Corpse Explosion – it turns Corpse Explosion into Chain Corpse Explosion if it kills things, so you will occasionally get 2 explosions for the price of 1, at the cost of only a minor glyph slot.



You, my good sir, are awesome. I have been looking for a beginners guide to play my Death Knight. Now I can finally stop mashing buttons.
OMG, you just posted what I’ve been screaming in my head to noobie death knights everywhere!
Too many players never graduate from “mashing buttons” to “mashing buttons with a purpose”.
This is a must read for every new DK.
Aurdons last blog post..Death Knight Outland Gear Guide: 64-65
Thank you!
Something to consider for Frost is that many times, (though not always), Howling blast is for all intents and purposes interchangable with Obliterate in their rotation. As well, in solo play, Death Strike is often used significantly more then obliterate for the self heal. Otherwise, good stuff.
Awesome post! I’m excited to try out your rotations. Thanks for adding mine!
AltoholicsAreUss last blog post..Style Changes
@Atros: I considered including that rotation, but IMO it tends to lower damage. At least, I never found Howling Blast to be doing more than a two-disease Obliterate would. It’s definitely an option to keep in mind for Frost-speccers, I’d say.
Very awesome guide. I’ve been looking for something like this because, just like your article stated, I just felt like I was mashing whatever wasn’t on a cooldown.
I’ve opted for Unholy but I’ll most likely be soloing my way to 70 so I think i’ll respec and give Blood a shot instead. Thanks again for the awesome article.
Fear.Wins last blog post..L2P – Gundrak
Great post, and what’s even more awesome is your DK is a female troll! (as is my Horde DK)
Mama Druids last blog post..The Best Spec for a Tank, Solo, or PvP Death Knight
Very nice guide. I will be making a death knight soon, just to experience the lore and history. More importantly, this helps me understand the mechanics of death knights to better counter them in PVP or perhaps even help them in groups.
Ayebas last blog post..Quick delivery, elemental buffed.
Great post! Totally consistent with my own observations overall.
Quick correction, because I was confused on this very point- Rune Strike activates when YOU dodge or parry an attack (like Revenge for Warriors), not when your attacks are dodged or parried (like Overpower). The niftiest thing about it (aside from the insane damage it does) is that it is off the GCD, and is used on your next melee auto attack (like Heroic Strike).
A personal preference thing, but I don’t see Death and Decay as all that good in AoE situations for DPSing in groups/soloing. Its costly to use, the damage is pretty unimpressive, and if you are a DPS in a group, it adds a lot of threat for relatively little return as well.
Use Pestilence and Blood Boil in place of Blood/Heart Strike, instead, otherwise keeping to the ability rotation you layed out above, and I’m willing to bet your DPS will be much better overall.
A quiet disagreement on your frost rotation:
If you’re going down the frost tree, Obliterate is /bad/, mmkay? (There /is/ a frost talent that makes it good again (you don’t consume diseases!) .. but I am assuming you’re not taking that one in favor of Other Stuff.)
If you’ve talented frost, then losing your diseases on the enemy absolutely cripples your Icy Touch… one of the very early frost talents gives you extra damage as long as your target has frost fever. Obliterating and then reapplying means you actually /miss/ this extra damage in every rotation, on top of having ticks where the diseases don’t apply damage.
Instead – with a deep frost build including Killing Machine and Blood of the North (two necessities, in my opinion) .. try the much more involved:
Icy Touch->Plague Strike->Blood Strike->Blood Strike->Icy Touch->Icy Touch->Icy Touch->Icy Touch->(repeat).
Toss in runic abilities if your runes are ever all on cooldown (filling in with Death Coil and Frost strike to wait on a rune keeps your damage high) and watch for the Rime procs to get in free howling blasts along with Killing Machine procs to get in guaranteed Icy Touch crits. In group fights, try the rotation:
Icy Touch->Plague Strike->Pestilence->Blood Boil->Howling BLast->Howling Blast (repeat).
Howling blast benefits dramatically from Frost Fever (doubling damage + your frost boosts /on top of that/) as well as from Killing Machine.
But obliterates just completely break the cycle and cripple your damage from Icy Touch in the rotation.
Grimm
@Grimm: Every frost leveling build I’ve ever seen, and even some that were NOT frost, took 3/3 Annihilation. I tend to operate under the assumption that everyone who bothers to take Frost as their primary tree takes Annihilation.
Thank you sir! You are a veritable senseii of button mashing, and i no longer have bruises from rolling my face on the keyboard.
Your second rotation is messed up. If you use PS, IT, IT, IT, IT then you are left with an extra Unholy rune. A better rotation would be:
PS, IT, BS, BS, HB
PS, IT, IT, IT, HB
I seem to go the other way in that I’ve spent most of my time as Frost spec, and although it seems counter-intuitive for anyone starting off as a Death Knight, once you have Obliterate and Frost Strike, you actually get more damage ignoring Plague Strike entirely. Using an IT-Ob-Ob-BS-DUmp runic power into Frost Strike, repeat until target is dead. You start the cycle by hitting Blood Tap, which gives you the Death Rune you need to run the first cycle.
Awesome guide, but your earlier statement about rolling a warlock if you want to roll your face over a keyboard… well it just pisses me off. Locks ftw
Well, y’know what? Welcome to my world. I play a class where the general impression of it is “lol so OP, just faceroll to victory,” and yet every day people bitch, moan, and complain about DKs that do 800 DPS in Naxx epics in a heroic.